Ridding the World of Crummy Software

I'm Brian, a design leader who builds teams and products from scratch. Over 20 years I've scaled design orgs from zero, shipped products to 130M+ users, and helped drive outcomes from a $55M acquisition to a $4B exit.

Father 👧🏻 👦🏻, cyclist 🚲, divemaster 🤿, chef 👨‍🍳

Portrait of Brian

 

Recent Highlights

 

Design Principles

The way I make product decisions and how I build teams are guided by the same principles. Design the conditions for people to do their best work. Design the work to last.


Design Leadership

Leadership is 50% inspiration and 50% operation. Most leaders trend one way or the other. I've learned to work both sides because I've never found a way to separate them. The inspiration without the operation is just a vision deck. The operation without the inspiration is just a Jira board.

I lead as a coach and protector more than a front-man. I will fight for what's right and fiercely defend the people doing the work, but I can still represent my team on stage. Over time I've found that's what most people actually want: someone who has their back and clears the path.


The Triple-C Framework

An operations framework I use to build and sustain high-performing design teams.

Culture

Culture is the foundation of a healthy design practice. It can be designed. It starts with a clear team mission and explicit values, then gets reinforced through intentional hiring, honest performance management, and rituals that make work feel productive and not performative: critiques, sharing sessions, and celebrations. The team you want emerges from the conditions you build.

Craft

Quality requires a repeatable process. That means setting clear standards, building a coaching culture, and giving people career frameworks that reward growth. It also means investing in design systems so the team spends its energy on hard problems instead of reinventing solved ones. Craft is a muscle that has to be trained deliberately.

Commerce

Design is a business function. Research, ideation, and delivery only matter if they move the needle. I keep teams oriented around a clear design strategy, grounded in evidence and insights, and connected to product vision and program goals. The budget is real, the outcomes are measurable, and the work has to justify both.